
2007 SCHEDULE
2007 Freeland Youth Flag Football Program (FYFF)
Tittabawassee Township Parks and Recreation will be organizing a fall athletic event for the youth of the Freeland area, generally consisting of the children within the school district boundaries. This program will be known as Freeland Youth FLAG Football. This long-time and very popular sport will be organized as a five-on-five game filled with fun and action, allowing all participants to play all positions. In this game, the offensive team plays for a first down at midfield and a touchdown in the end zone. Running and passing plays are allowed, although there are “no-running zones” at midfield and near each goal line. The defensive team covers receivers, rushes the passer and grabs flags to make “tackles.”
This program is designed to educate young people about the basics of football while emphasizing exercise, fun, team participation and sportsmanship. Players learn skills and lessons that help them succeed both on and off the field.
LOCATION AND FACILITY
The FYFF program will be hosted at the Tittabawassee Township Park on Old Midland Road. The township will maintain four grass flag football fields. These fields will be approximately 30 yards wide and 70 yards long (including end zones). This area will be the location for all games and practices. Flag football fields will consist of cut grass, and marked fields (no goal posts), and cones indicating the end zone, midfield, and no running zones.
COST
A registration fee of $20 will cover the Football season. This cost will provide for team jersey, player flags, team footballs, practice and games. Each player will be required to provide his or her own mouth guard.
SPORTSMANSHIP
In the FYFF program sportsmanship will rule! We will strive to teach each player to be good sports. Each player will shake hands with one another following the game, congratulating each no matter the score. Referees will be treated with respect and coaches will be role models for all involved.
LEAGUE AGE DIVISIONS
Rookie –Boys and girls in Kindergarten, 1st, and 2nd grades
Pro – Boys and girls in 3rd and 4th grades
Each player will be required to play in his or her associated division.
TEAMS
Teams in each division will consist of a minimum of 5 players and a maximum of 10 players.
SEASON
The season will begin in late August and end about the last week of September. This will consist of a minimum of 5 games, 2 practices, and one ‘special game’. All practices and games will be held between Monday and Thursday (no weekend sports!).
Registration notices will be sent to the children in late May. Actual registration will take place the first week of June. The month of July will be used to put together teams, coaches, and necessary referees. Each coach will attend a mandatory meeting in early August to go over rules, schedules, and teams rosters. Players will be notified immediately following the Coaches meeting. Games will begin on August 20th and continue thru the month of September.
RULES
· Each time the ball is spotted, a team has 30 seconds to snap the ball. Teams will receive one warning before a delay-of-game penalty is enforced.
· The Rookie division will play with one coach per team on the field in an effort to assist the players in plays and position before the snap of the ball.
·
The Pro division will have coaches on the sidelines and
shuttle plays and players in from this point.
Each team has one 60-second and one 30-second time-out per half.
If the score is tied at the end of 4 quarters, teams move directly into
overtime. A coin flip will occur and overtime will start at midfield. The first
team to score wins.
The quarterback
cannot run with the ball.
Only direct handoffs behind the line of scrimmage are permitted. Offense may use
multiple handoffs.
“No-running zones” located five yards from each end zone and five yards on
either side of midfield are designed to avoid short-yardage, power-running
situations.
The player who takes the handoff can throw the ball from behind the line of
scrimmage.
Once the ball has been handed off, all defensive players are eligible to rush.
Spinning is allowed, but players cannot leave their feet to avoid a defensive
player (no diving).
The ball is spotted where the ball carrier’s feet are when the flag is pulled,
not where the ball is.
Pitches are allowed to the running back, however if the ball is dropped it will
be considered a fumble and the play ends and the ball is marked at the point of
the fumble. Laterals are not permitted.
Shovel passes are
allowed.
The quarterback has a ten-second “pass clock.” If a pass is not thrown within
the ten seconds, play is dead, loss of down. Once the ball is handed off, the
ten-second rule no longer is in effect.
Interceptions change the possession of the ball at the point of interception.
Interceptions are the only changes of possession that do not start on the 5-yard
line. Interceptions may be returned.
All players are
eligible to receive passes (including the quarterback if the ball has been
handed off behind the line of scrimmage).
Only one player is allowed in motion at a time.
A player must have at least one foot inbounds when making a reception.
The ball must be snapped between the legs, not
off to one side, to start play.
Substitutions may be made on any dead ball.
Play is ruled “dead” when:
— Ball carrier’s flag is pulled
— Ball carrier steps out of bounds
— Touchdown or safety is scored
— At the point of an interception (interception returns are not allowed)
— Ball carrier’s knee hits the ground
— Ball carrier’s flag falls out
Note: There are no fumbles. The ball is spotted where the ball hits the ground.
All players who
rush the passer must be a minimum of ten yards from the line of scrimmage when
the ball is snapped. Any number of players can rush the quarterback. Players not
rushing the quarterback may defend on the line of scrimmage.
Once the ball is handed off, the ten-yard rule no longer is in effect, and all
defenders may go behind the line of scrimmage. A special marker, or the referee,
will designate ten yards from the line of scrimmage. Remember, no blocking or
tackling is allowed.
If the referee
witnesses any acts of tackling, elbowing, cheap shots, blocking or any
unsportsmanlike act, the game will be stopped and the player will be ejected
from the game. FOUL PLAY WILL NOT BE TOLERATED.
Trash talking is illegal. Officials have the right to determine offensive
language. (Trash talk is talk that may be offensive to officials, opposing
players, teams or spectators.) If trash talking occurs, the referee will give
one warning. If it continues, the player or players will be ejected from the
game.
The referee will
call all penalties.
Defense:
Offsides
Five yards and automatic first down
Interference
10 yards and automatic first down
Illegal contact
(holding, blocking, etc.)
10 yards and automatic first down
Illegal FLAG pull
(before receiver has ball)
10 yards and automatic first down
Illegal rushing
(starting rush from inside 7-yard marker)
10 yards and automatic first down
Offense:
Illegal motion
(more than one person moving, false start, etc.)
Five yards and loss of down
Illegal forward pass
(pass thrown beyond line of scrimmage)
Five yards and loss of down
Offensive pass interference
(illegal pick play, pushing off/away defender)
10 yards and loss of down
FLAG guarding
10 yards (from line of scrimmage) and loss of down
Delay of game
Clock stops, 10 yards and loss of down
Referees determine incidental contact that may result from normal run of play.
All penalties will be assessed from the line of scrimmage.
Only the team captain may ask the referee questions about rule clarification and
interpretations. Players cannot question judgment calls.
Games cannot end on a defensive penalty, unless the offense declines it.
The referee will keep the score of the game as well as record any foul play issues and will report this back to the League Director. No standings will be kept.
Touchdown:
6 points
Extra point:
1 point (played from 5-yard line) or
2 points (played from 12-yard line)
Safety:
2 points
Cleats are allowed, except for metal spikes.
Inspections must be made. All players must wear a protective mouthpiece;
there are no exceptions.
Official FYFF jerseys and flag belts must be worn during play.
Note: There are no kickoffs. There is no blocking or appearance of blocking is
allowed. This includes intentional screens and convoys.
.
Weather
All teams must adhere to the following weather safety policy:
No practice or game will be played during thunder or lightning situations. If the game has started prior to these conditions, it shall stop immediately and everyone shall seek shelter. No game or practice may resume unless there is a consistent 30 minutes of safe skies. After 60 minutes any game shall be called and the Director will set up a make up time for any game.